Antiryad Gx


Antiryad Gx is an unified cross platform and multi core 2d and 3d game engine.
In development since 1992, Antiryad Gx today rivals and even surpasses many commercial game engines in feature set, optimization and stability.

Gel and GScript languages


The Gel language is a fast high level object programming language.
It was originally developed for the Antiryad Gx 3d game engine.
GScript is a translation language able to generate code for C, C#, Java and Python programming languages.

Latest news

Official news

Development feed

Antiryad Gx v8.7.02 released

This new major version improve old file loading and fix some issues.

Posted the 2025/06/02

Antiryad Gx v8.6.02 released

This new major version enhance Winbox system and fix some issues.

Posted the 2025/03/01

Antiryad Gx v8.5.04 released

This update fix issues in Executable compiler and improve Winbox system.

Posted the 2025/01/27

Antiryad Gx v8.5.03 released

This update improve system and winbox objects, fix issue in uber shader loader, bugs in executablecompiler, profile, memarray, path and sound objects, consolidate plugins.

Posted the 2025/01/02

Antiryad Gx v8.5.02 released

This new major version improve OpenGL driver and VCPU virtual machine, rewrite of chunk viewer, fix important bugs.

Posted the 2024/12/07

Antiryad Gx v8.3.04 released

This version fix important bugs in VCPU, fix installer.

Posted the 2024/09/04

Antiryad Gx v8.4.03 released

This version fix important bug in VCPU, fix installer, and fix minor bug in main menu.

Posted the 2024/09/03

Antiryad Gx v8.4.02 released

This new major version enhance Winbox theme, relax license validity system, improve xarray object, enhance axa 3d format backward compatibility, improve Akmpkgmanager.

Posted the 2024/09/01

Antiryad Gx v9.1 Development: r2909

[pyro]: Prepared AGX v9.1, improved models tool, Blender exporters, engine and navmesh objects.

Posted the 2025/06/28

Dark Area Development: r143

[pyro]: Levels update.

Posted the 2025/06/27

Dark Area Development: r144

[pyro]: Navmesh modeling.

Posted the 2025/06/27

Assets Development: r79

[pyro]: Added generic player model, animations reexport.

Posted the 2025/06/26

Assets Development: r80

[pyro]: Improved a texture.

Posted the 2025/06/26

Dark Area Development: r141

[pyro]: Levels integration.

Posted the 2025/06/26

Dark Area Development: r142

[pyro]: Player model integration.

Posted the 2025/06/26

Assets Development: r78

[pyro]: Adding generic player model.

Posted the 2025/06/26

See all news...

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